art | embodiment | cognition | networks | post-humanism | crypto
Independent Artist and Researcher at MEDEA
Introducing Jeannette Ginslov: Independent Artist and Researcher
Jeannette Ginslov’s work centers around affect, haptic and digital materiality on several platforms: stage, screens, online and new media applications. Ginslov is currently working with Prof Susan Kozel at MEDEA on the project Affexity that draws together screendance, visual imagery and mobile networked devices. This is an introduction to Ginslov’s work.
By: Jeannette Ginslov
The simple clash between subject and style is a painterly one; the uncompromising line is made to yield to a curve. Only this defeat makes movement possible. (Jeanette Winterson, Art and Lies, 1996)
This quote aptly describes my journey that curves its way through a practice and research area that spans many years, modes and platforms of production.
My roots are in Performance Art, protest theatre and contemporary dance theatre within the context of an Apartheid South Africa as a performer, choreographer and artistic director. The classical and contemporary dance training in South Africa, New York and France afforded me the tools to practice and research sites of resistance through the body and movement. Ironically after my first choreographic work, Sandstone, which was banned, I felt a sense of agency that led me to create over 40 live performance stage works exploring the Representation of Politics and the Politics of Representation. Here is probably the first South African screendance work ever produced: Sandstone (embedded below)
In 1998 I armed myself with a Master of Arts in Choreography based on the Body and the Dance Factory as sites of Resistance, exploring postmodernist feminist dance practices and choreographic strategies. My later works and collaborations in a post apartheid South Africa led to intermedia explorations with video, interactive media and movement. See the Intermedia/Interdisciplinary Collaborations YouTube playlist, also embedded below.
I supported my practice by teaching dance for dance companies, community centres, lecturing at universities and film schools. I also trained performers in Alba Emoting – a somatic practice for eliciting authentic emotions: CoNCrEte and see emotional body works I conducted in South Africa (CoNCrEte embedded below).
I left South Africa in 2008 with my son Jared, in order to study for an MSc in Media Arts and Imaging Screendance, at Dundee University Scotland, where I researched and wrote on the concrete and the digital: emotional and kinaesthetic amplification of the authentic and digitalised body in screendance. My research and outcomes explored Deleuse’s notion of affect, Laura U Marks ideas of tactility and the haptic, Massumi’s phenomenological ideas on sensation and movement, Dogme 95 filmic practices, the “carnivorous camera”, vertical montage and repetition in the edit as a choreographic tool.
In 2009 I started exploring other sites and modes of production with the use of online platforms and became associate producer dance-tech.net. I am a moderator for content on dance-tech.net that uses the most advanced social software platforms and internet rich multimedia applications. dance-tech.net provides movement and new media artists, theorist, thinkers and technologists the possibility of sharing work, ideas and research, generating opportunities for interdisciplinary collaborative projects.
I am also the creator of MoveStream that provides an interdisciplinary platform that investigating the crossover between the boundaries usually found in media/dance/cinema/video and the internet. It provides a fresh and adaptive evolving domain for the public to engage with culture, choreography and performance. As a networked phenomenon, it encourages a much needed flow and exchange in Screendance discourse. It offers a new Screening portal for Screendance makers with the possibility of developing new online performance vocabularies that reposition dance performance as a multi-sited, digitally mediated art form. Ease of accessibility encourages viewers to engage with the ontologies that are foregrounded in the interviews. It also serves as an open archive for Screendance, preserving the past with the capability of re-informing the present.
Presently I am researching and exploring Screendance, Affect and augmented reality with Prof Susan Kozel at MEDEA, Malmö University. The project, Affexity is an interdisciplinary collaborative project with drawing together screendance, visual imagery and mobile networked devices (see video embedded below).
It will use a free open standards augmented reality web browser called Argon running on the iPhone and iPad for the location of choreographies embedded in city spaces. Focusing on affect and corporeality, these little narratives will be geospatially and accessed by viewers using mobile devices. The city used for the pilot performance will be Malmö, Sweden.
Views: 87
Your Tags & suggested tags for aggregation( Callforproposals, roomforrent, joboffers, jobrequest, auditions, serachforcollaborators, searchforadvise):
Humans exploring collaboration, coops, hybrid art, dance, embodiment, cognition, tech-science, networks, post-humanism and culture.
WE LIVE WITHIN AN UNSTABLE LANDSCAPE
This is a social networking website connecting people concerned about innovation and experimentation on art, dance, embodiment, cognition, science, networks, post-humanism, media and the unstable landscape of contemporary culture and life.
We are in a transitional phase and refocusing the network with a broader interdisciplinary framework. It will reflect a contemporary community interacting and embedded unstablelandscape.
This network is maintained and administrated by Marlon Barrios Solano as an independent art/curatorial/social innovation project.
You can donate to support my work here:
WOULD YOU LIKE MAKE A ONE TIME DONATION?
Support making a single donation of any amount.
Thank you!
Contact:
marlon@dance-tech.net
for more information
We are creating an alternative cryptoeconomy:
MotionDAO is supported in part by the Near CreativeDAO Guilds
Get your Near Wallet and be part of the MotionDAO
YOU MAY DONATE NEAR HERE using your NEARWALLET
MotionDAO wallet address:
motiondao.sputnik-dao.near
Dance-tech.net was generously supported from January 2017 to January 2020 by:
Motion Bank/Choreographic Coding Labs (Frankfurt)
You must SIGN-UP to interact with dance-tech.net members enjoy the social networking features.
The use of dance-tech.net and dance-tech.tv is FREE
All content uploaded @
http://www.dance-tech.net
is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
MEMBERS ARE RESPONSIBLE ABOUT RESPECTING THE LICENSES OF THEIR UPLOADED CONTENT.
LICENSE YOU CONTENT
LEARN MORE ABOUT CREATIVE COMMONS
© 2024 Created by Marlon Barrios Solano. Powered by
Badges | Report an Issue | Privacy Policy | Terms of Service
You need to be a member of dance-tech to add comments!
Join dance-tech