All Videos Tagged tracking (dance-tech) - dance-tech 2024-12-12T10:58:22Z https://dancetech.ning.com/video/video/listTagged?tag=tracking&rss=yes&xn_auth=no Wu Kingdom HelV Relics Museum Implementation tag:dancetech.ning.com,2014-06-22:1462368:Video:214467 2014-06-22T16:26:14.489Z colorsound https://dancetech.ning.com/profile/colorsound <a href="https://dancetech.ning.com/video/wu-kingdom-helv-relics-museum-implementation"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2177795264?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Hello Dance-tech collegues ,here i share a projecct developed by <a href="http://tamschick.com/">http://tamschick.com/</a> where i worked as System and interaction programmer.<br></br> hope you like and find interesting as there is lots of action from body movement same techniques could be apply to dance.<br></br> <br></br> kind regards.<br></br> Abraham…<br></br> <a href="https://dancetech.ning.com/video/wu-kingdom-helv-relics-museum-implementation"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2177795264?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Hello Dance-tech collegues ,here i share a projecct developed by <a href="http://tamschick.com/">http://tamschick.com/</a> where i worked as System and interaction programmer.<br /> hope you like and find interesting as there is lots of action from body movement same techniques could be apply to dance.<br /> <br /> kind regards.<br /> Abraham<br /> <br /> ----------<br /> <br /> This is a clip while implementing in place and first shows of the project.<br /> <br /> Visitors are immersed in a 15-minute story about the rise of the Kingdom of Wu during the Spring and Autumn Period between 514–496 BC. We created a unique visual style as a mix of cinematic martial arts scenes shot in Shanghai combined with paint-style animations.<br /> <br /> The linear storytelling is enhanced with interactive elements that reinforce the visitors’ feeling of being transported back in time, away to king HelV’s coming into power, his fight for hegemony, the victory at the battle of Boju and other great legends of that period.<br /> <br /> For more info and Official project link : <a href="http://tamschick.com/project/wuxi/?lang=en">http://tamschick.com/project/wuxi/?lang=en</a><br /> Official Video : <a href="http://vimeo.com/97433364">http://vimeo.com/97433364</a><br /> <br /> Client<br /> Wu Kingdom HelV Relics Museum Wuxi/ Peoples Republic of China<br /> <br /> Lead Agency<br /> General de Producciones y Diseño, S.A. (GPD)<br /> <br /> Lead Project Management GPD<br /> Eric Teunis<br /> <br /> Idea &amp; Concept<br /> Boris Micka<br /> Marc Tamschick<br /> <br /> Direction &amp; creative direction<br /> Marc Tamschick<br /> <br /> TAMSCHICK MEDIA+SPACE GmbH<br /> <br /> Tasks<br /> Overall Management, Planning &amp; Production of the Spatial Media Design, Conception, Story Development, Creative Direction, Direction, Art Direction, Production of Shooting, Motion Design, Animation, Postproduction, VVVV programming, Music composition and Sound Design, Implementation<br /> <br /> Project Management<br /> Nina Hüskes (Claudia Baumgartner)<br /> <br /> Production Management<br /> Tobias Ziegler (Steffen Armbruster)<br /> <br /> Sound-Design, Composition<br /> Stefan Will, Sebastian Zenke, Niko Grunert<br /> BLUWI Music and Sounddesign GbR<br /> <br /> Interactive Sound programming<br /> Daniel Plewe &amp; Stefan Will<br /> BLUWI Music and Sounddesign GbR<br /> <br /> vvvv system programming :<br /> Julien Vulliet<br /> Abraham Manzanares<br /> <br /> Media Technology / Hardware<br /> Kraftwerk Living Technologies &amp; Brainsalt Media<br /> 22 WUXGA projectors, 14 IR cameras, 36 synchronized computers, 34 audio channels<br /> <br /> Floor: with projection and interactive video &amp; audio, size approx. 400sqm, resolution 3600x8500 pixels<br /> <br /> Wall: projected &amp; interactive, size approx. 240sqm, resolution: 1900x8500pixel<br /> <br /> Program Runtime: 15min The Eyewriter tag:dancetech.ning.com,2012-12-24:1462368:Video:179266 2012-12-24T17:39:59.231Z Marlon Barrios Solano https://dancetech.ning.com/profile/network_producer <a href="https://dancetech.ning.com/video/the-eyewriter-1"><br /> <img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2177790785?profile=original&amp;width=240&amp;height=135" width="240"></img><br /> </a> <br></br>Art is a tool of empowerment and social change, and I consider myself blessed to be able to create and use my work to promote health reform, bring awareness about ALS and help others.”<br></br> ~ Tempt One<br></br> Members of Free Art and Technology (FAT), OpenFrameworks, the Graffiti Research Lab, and The Ebeling Group communities have teamed-up with a legendary LA graffiti writer, publisher and… <a href="https://dancetech.ning.com/video/the-eyewriter-1"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2177790785?profile=original&amp;width=240&amp;height=135" width="240" height="135" alt="Thumbnail" /><br /> </a><br />Art is a tool of empowerment and social change, and I consider myself blessed to be able to create and use my work to promote health reform, bring awareness about ALS and help others.”<br /> ~ Tempt One<br /> Members of Free Art and Technology (FAT), OpenFrameworks, the Graffiti Research Lab, and The Ebeling Group communities have teamed-up with a legendary LA graffiti writer, publisher and activist, named TEMPTONE. Tempt1 was diagnosed with ALS in 2003, a disease which has left him almost completely physically paralyzed… except for his eyes. This international team is working together to create a low-cost, open source eye-tracking system that will allow ALS patients to draw using just their eyes. The long-term goal is to create a professional/social network of software developers, hardware hackers, urban projection artists and ALS patients from around the world who are using local materials and open source research to creatively connect and make eye art.<br /> <a href="http://eyewriter.org">http://eyewriter.org</a> Cheap Imitation (2002) by David Rokeby tag:dancetech.ning.com,2011-05-04:1462368:Video:119413 2011-05-04T19:57:33.938Z Veroniki Korakidou https://dancetech.ning.com/profile/VeronikiKorakidou <a href="https://dancetech.ning.com/video/cheap-imitation-2002-by-david"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2177773799?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Marcel Duchamp's Nude Descending a Staircase is interactively dissected and animated <a href="https://dancetech.ning.com/video/cheap-imitation-2002-by-david"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2177773799?profile=original&amp;width=240&amp;height=180" width="240" height="180" alt="Thumbnail" /><br /> </a><br />Marcel Duchamp's Nude Descending a Staircase is interactively dissected and animated In Light Of~ Michael Boonstra tag:dancetech.ning.com,2011-03-24:1462368:Video:114201 2011-03-24T11:14:32.973Z Veroniki Korakidou https://dancetech.ning.com/profile/VeronikiKorakidou <a href="https://dancetech.ning.com/video/in-light-of-michael-boonstra"><br /> <img alt="Thumbnail" height="96" src="https://storage.ning.com/topology/rest/1.0/file/get/2177769891?profile=original&amp;width=128&amp;height=96" width="128"></img><br /> </a> <br></br>The focal point of Boonstra's exhibit is two giant camera obscura structures installed on the north end of the gallery.<br></br> <br></br> Hundreds of pinholes drilled in these large structures project the scenery outside the (normally shuttered) windows into the gallery, bringing the colors and the movement of the exterior inside.<br></br> <br></br> In addition, Boonstra displays… <a href="https://dancetech.ning.com/video/in-light-of-michael-boonstra"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2177769891?profile=original&amp;width=128&amp;height=96" width="128" height="96" alt="Thumbnail" /><br /> </a><br />The focal point of Boonstra's exhibit is two giant camera obscura structures installed on the north end of the gallery.<br /> <br /> Hundreds of pinholes drilled in these large structures project the scenery outside the (normally shuttered) windows into the gallery, bringing the colors and the movement of the exterior inside.<br /> <br /> In addition, Boonstra displays two-dimensional translucent backlit drawings that reference landscapes and natural phenomena. "Much of my work is about topographies, or the study of place," explains Boonstra. ACCESS - an interactive art installation by Marie Sester tag:dancetech.ning.com,2011-03-24:1462368:Video:114434 2011-03-24T11:01:46.223Z Veroniki Korakidou https://dancetech.ning.com/profile/VeronikiKorakidou <a href="https://dancetech.ning.com/video/access-an-interactive-art"><br /> <img alt="Thumbnail" height="97" src="https://storage.ning.com/topology/rest/1.0/file/get/2177771340?profile=original&amp;width=130&amp;height=97" width="130"></img><br /> </a> <br></br>ACCESS is an an interactive installation that lets web users track anonymous individuals in public places, by pursuing them with a robotic spotlight and acoustic beam system.<br></br> <br></br> Access Website: <a href="http://www.accessproject.net/">http://www.accessproject.net/</a><br></br> Access Credits:… <a href="https://dancetech.ning.com/video/access-an-interactive-art"><br /> <img src="https://storage.ning.com/topology/rest/1.0/file/get/2177771340?profile=original&amp;width=130&amp;height=97" width="130" height="97" alt="Thumbnail" /><br /> </a><br />ACCESS is an an interactive installation that lets web users track anonymous individuals in public places, by pursuing them with a robotic spotlight and acoustic beam system.<br /> <br /> Access Website: <a href="http://www.accessproject.net/">http://www.accessproject.net/</a><br /> Access Credits: <a href="http://www.accessproject.net/credits.html">http://www.accessproject.net/credits.html</a>