All Videos Tagged mapping (dance-tech) - dance-tech2024-12-13T04:33:11Zhttps://dancetech.ning.com/video/video/listTagged?tag=mapping&rss=yes&xn_auth=noBoxtag:dancetech.ning.com,2015-10-01:1462368:Video:2353932015-10-01T20:17:57.851ZMarlon Barrios Solanohttps://dancetech.ning.com/profile/network_producer
<a href="https://dancetech.ning.com/video/box"><br />
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</a> <br></br>Box explores the synthesis of real and digital space through projection-mapping onto moving surfaces. The short film documents a live performance, captured entirely in camera. <a href="http://www.botndolly.com/box">http://www.botndolly.com/box</a><br></br>
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CREDITS<br></br>
Directed by: BOT & DOLLY<br></br>
Executive Producer: Julia Gottlieb<br></br>
Producers: Bill Galusha, Nick Read<br></br>
Creative &…
<a href="https://dancetech.ning.com/video/box"><br />
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</a><br />Box explores the synthesis of real and digital space through projection-mapping onto moving surfaces. The short film documents a live performance, captured entirely in camera. <a href="http://www.botndolly.com/box">http://www.botndolly.com/box</a><br />
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CREDITS<br />
Directed by: BOT & DOLLY<br />
Executive Producer: Julia Gottlieb<br />
Producers: Bill Galusha, Nick Read<br />
Creative & Technical Director: Tarik Abdel-Gawad<br />
Design Director: Bradley G Munkowitz<br />
Lead Graphic Designers: Bradley G Munkowitz, Jason English Kerr<br />
3D Artists: Scott Pagano, Bradley G Munkowitz, Jason English Kerr, Conor Grebel<br />
2D Animators: Conor Grebel, Ben Hawkins, Pedro Figueira<br />
Director of Photography: Joe Picard<br />
Lighting Designers: Joe Picard, Phil Reyneri<br />
Projection / TouchDesigner: Phil Reyneri<br />
Robotics Animation: Tarik Abdel-Gawad, Brandon Kruysman, George Banks, Michael Beardsworth<br />
Robotics Operator: Michael Beardsworth, Brandon Kruysman<br />
Prop Fabrication: Matt Bitterman, Ethan Dale<br />
Script Supervisor: Ian Colon<br />
Sound Engineers: Joe Picard, Michael Beardsworth<br />
PAs: Sean Servis, Dakota Smith, Nico Mizono, Eric Wendel, Patrick Walsh<br />
Editors: Ashley Rodholm, Ian Colon<br />
Music / Sound Design: Keith Ruggiero<br />
Sound Mix: Joel Raabe<br />
Performers: Tarik Abdel-Gawad, Iris, Scout HAKANAI de Adrien M / Claire B |tag:dancetech.ning.com,2015-09-06:1462368:Video:2344742015-09-06T17:24:14.378ZMarlon Barrios Solanohttps://dancetech.ning.com/profile/network_producer
<a href="https://dancetech.ning.com/video/hakanai-de-adrien-m-claire-b-temps-d-images-04-05-avril-2014"><br />
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</a> <br></br>Durée 50 min<br></br>
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Hakanaï est une performance chorégraphique pour une danseuse évoluant dans un volume d'images en mouvement. Dans la langue japonaise, Hakanaï définit ce qui est impermanent, fragile, évanescent, transitoire, entre le rêve et la réalité. Mot très ancien, il évoque une matière insaisissable associée à la condition humaine et à…
<a href="https://dancetech.ning.com/video/hakanai-de-adrien-m-claire-b-temps-d-images-04-05-avril-2014"><br />
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</a><br />Durée 50 min<br />
<br />
Hakanaï est une performance chorégraphique pour une danseuse évoluant dans un volume d'images en mouvement. Dans la langue japonaise, Hakanaï définit ce qui est impermanent, fragile, évanescent, transitoire, entre le rêve et la réalité. Mot très ancien, il évoque une matière insaisissable associée à la condition humaine et à sa précarité, mais associée aussi à la nature. Il s'écrit en conjuguant deux éléments, celui qui désigne l'homme et celui qui désigne le songe. Ce collage symbolique est le point de départ de cette partition pour une danseuse rencontrant des images, faisant naître un espace situé à la frange de l'imaginaire et du réel. Les images sont animées en direct, selon des modèles physiques de mouvement, au rythme d'une création sonore également interprétée en direct. À l'issue du temps de performance, l'installation numérique est ouverte aux spectateurs.<br />
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Conception Adrien Mondot & Claire Bardainne<br />
Danse Akiko Kajihara<br />
Interprétation numérique, en alternance Adrien Mondot, Claire Bardainne<br />
Création sonore Christophe Sartori, Loïs Drouglazet<br />
Régie générale Laurent Lechenault<br />
Dans le cadre du programme FRIMAS (Consulat Général de France à Québec et Institut français)<br />
Category<br />
. Wu Kingdom HelV Relics Museum Implementationtag:dancetech.ning.com,2014-06-22:1462368:Video:2144672014-06-22T16:26:14.489Zcolorsoundhttps://dancetech.ning.com/profile/colorsound
<a href="https://dancetech.ning.com/video/wu-kingdom-helv-relics-museum-implementation"><br />
<img alt="Thumbnail" height="135" src="https://storage.ning.com/topology/rest/1.0/file/get/2177795264?profile=original&width=240&height=135" width="240"></img><br />
</a> <br></br>Hello Dance-tech collegues ,here i share a projecct developed by <a href="http://tamschick.com/">http://tamschick.com/</a> where i worked as System and interaction programmer.<br></br>
hope you like and find interesting as there is lots of action from body movement same techniques could be apply to dance.<br></br>
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kind regards.<br></br>
Abraham…<br></br>
<a href="https://dancetech.ning.com/video/wu-kingdom-helv-relics-museum-implementation"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2177795264?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />Hello Dance-tech collegues ,here i share a projecct developed by <a href="http://tamschick.com/">http://tamschick.com/</a> where i worked as System and interaction programmer.<br />
hope you like and find interesting as there is lots of action from body movement same techniques could be apply to dance.<br />
<br />
kind regards.<br />
Abraham<br />
<br />
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<br />
This is a clip while implementing in place and first shows of the project.<br />
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Visitors are immersed in a 15-minute story about the rise of the Kingdom of Wu during the Spring and Autumn Period between 514–496 BC. We created a unique visual style as a mix of cinematic martial arts scenes shot in Shanghai combined with paint-style animations.<br />
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The linear storytelling is enhanced with interactive elements that reinforce the visitors’ feeling of being transported back in time, away to king HelV’s coming into power, his fight for hegemony, the victory at the battle of Boju and other great legends of that period.<br />
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For more info and Official project link : <a href="http://tamschick.com/project/wuxi/?lang=en">http://tamschick.com/project/wuxi/?lang=en</a><br />
Official Video : <a href="http://vimeo.com/97433364">http://vimeo.com/97433364</a><br />
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Client<br />
Wu Kingdom HelV Relics Museum Wuxi/ Peoples Republic of China<br />
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Lead Agency<br />
General de Producciones y Diseño, S.A. (GPD)<br />
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Lead Project Management GPD<br />
Eric Teunis<br />
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Idea & Concept<br />
Boris Micka<br />
Marc Tamschick<br />
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Direction & creative direction<br />
Marc Tamschick<br />
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TAMSCHICK MEDIA+SPACE GmbH<br />
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Tasks<br />
Overall Management, Planning & Production of the Spatial Media Design, Conception, Story Development, Creative Direction, Direction, Art Direction, Production of Shooting, Motion Design, Animation, Postproduction, VVVV programming, Music composition and Sound Design, Implementation<br />
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Project Management<br />
Nina Hüskes (Claudia Baumgartner)<br />
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Production Management<br />
Tobias Ziegler (Steffen Armbruster)<br />
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Sound-Design, Composition<br />
Stefan Will, Sebastian Zenke, Niko Grunert<br />
BLUWI Music and Sounddesign GbR<br />
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Interactive Sound programming<br />
Daniel Plewe & Stefan Will<br />
BLUWI Music and Sounddesign GbR<br />
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vvvv system programming :<br />
Julien Vulliet<br />
Abraham Manzanares<br />
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Media Technology / Hardware<br />
Kraftwerk Living Technologies & Brainsalt Media<br />
22 WUXGA projectors, 14 IR cameras, 36 synchronized computers, 34 audio channels<br />
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Floor: with projection and interactive video & audio, size approx. 400sqm, resolution 3600x8500 pixels<br />
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Wall: projected & interactive, size approx. 240sqm, resolution: 1900x8500pixel<br />
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Program Runtime: 15min LITStag:dancetech.ning.com,2013-11-20:1462368:Video:2055262013-11-20T12:50:04.754Zr0.https://dancetech.ning.com/profile/r0
<a href="https://dancetech.ning.com/video/lits-1"><br />
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</a><br />LITS (Leave Immediately The Space)<br />
Live mapping performance @ Kernel Festival (Italy)<br />
Performance and audiovisual by Roberta Orlando.<br />
Lights and effects by Gabriele Campana.<br />
No software used.
<a href="https://dancetech.ning.com/video/lits-1"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2177793619?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />LITS (Leave Immediately The Space)<br />
Live mapping performance @ Kernel Festival (Italy)<br />
Performance and audiovisual by Roberta Orlando.<br />
Lights and effects by Gabriele Campana.<br />
No software used. LITStag:dancetech.ning.com,2013-11-20:1462368:Video:2054322013-11-20T12:48:55.525Zr0.https://dancetech.ning.com/profile/r0
<a href="https://dancetech.ning.com/video/lits"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2177793652?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />Leave Immediately The Space<br />
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by<br />
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r0.<br />
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<a href="http://r0inconnu.blogspot.it/">http://r0inconnu.blogspot.it/</a><br />
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<a href="http://www.kernelfestival.net/">http://www.kernelfestival.net/</a>
<a href="https://dancetech.ning.com/video/lits"><br />
<img src="https://storage.ning.com/topology/rest/1.0/file/get/2177793652?profile=original&width=240&height=135" width="240" height="135" alt="Thumbnail" /><br />
</a><br />Leave Immediately The Space<br />
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by<br />
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r0.<br />
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<a href="http://r0inconnu.blogspot.it/">http://r0inconnu.blogspot.it/</a><br />
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<a href="http://www.kernelfestival.net/">http://www.kernelfestival.net/</a>