ANIMO ( A#1trailer 2014 et A#2maquette 2015)

A #1-CUM et A#2-FLUX sont des installations interactives du cycle ANIMO qui allie danse, art numérique et recherche en informatique.La chorégraphe new média Gwendaline Bachini s'appuie sur les théories néo darwiniennes de l'évolution des espèces. Elle développe l'idée que la nature tend en permanence à reproduire à l'identique sans jamais y arriver. Cette dernière créé des des "erreurs", des variations (mutations dérives) qui s'avèrent indispensable à la résistance des espèces lors de la sélection naturelle. (+ d'info http://gwendalinebachni.com
Pour réaliser ces oeuvres, l'Artiste s'adosse à un projet de R&D en informatique nommé Creamove. (+d'info http://www.creamove.fr)

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