Barocco

artistic direction Francesco Gandi, Davide Venturini
digital design Elsa Mersi
computer engineering Rossano Monti, Martin Von Gunten
choreography Paola Lattanzi
dance (by turns) Carolina Amoretti, Cristina D'Alberto, Erika Faccini, Angelica Portioli, Stefania Rossetti
voice-over and singing Annapia Capurso, Claudie Decultis, Ana Sala
sound design Spartaco Cortesi
multimedia console (by turns) Saverio Damiani, Saulo D'Isita, Massimiliano Fierli, Niccolò Gallio, Francesco Taddei
costumes and props Fiamma Ciotti Farulli
scenes Livia Cortesi, Rosario Rotiroti
collaboration on script Stefania Zampiga

organisation Valeria Castellaneta, Valentina Martini, Francesca Murador

a coproduction with Teatro Metastasio Stabile della Toscana

"Barocco" is a game about marvels, a journey through an enchanted castle, intended to appeal to both children and grown-ups. The performance consists of a dance set in imaginary rooms and locations: the music room, the Baroque theatre, the picture gallery, the hall of mirrors, the grand ballroom, the trick room, the royal garden. Each of these places has continual surprises in store for us, and lures our eyes and ears into entering a world where everything can be transformed thanks to the touch of beauty. Onstage two dancers enable us to visit this special place step by step, and to savour its sensitive spaces. On this stage we see a whole series of tricks and bizarre sights: the wind opens doors, moves curtains, and carries us aloft where we float in the air like soap bubbles.
And so we find ourselves immersed in those images of Baroque art that are closest to the imagined world of children, its flights and leaps and bounds. The dance enables us to enter a play of gyrating rooms, where the scene is in continual movement like a cardboard toy theatre where everything is taken apart and reassembled. The castle is not only the setting but also the protagonist of this choreography, which reveals its features and its secrets.
The public is accompanied on a Baroque sense-experience, dynamic and absorbing, inspired by the wonders of the Palais de Vaux le Vicomte in Paris.

The TPO company and interactive theatre
“Baroque” makes use of large-scale video projections and interactive technologies capable of acting live on images and sounds through the actions of the performers or the public. In the last few years the group has developed a theatrical medium based on the creation of “sensitive” environments, in which the public or the performers are in close rapport with the stage, thanks to the use of hidden, computer-operated sensors.

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